Hey, that almost rhymes ๐
Yes, you heard right, future N++ enthusiast: the answer to your prayers is almost here. The World’s Best Platformerโข is coming to Steam (Windows) on August 25th, 2016. That’s only about a week away!
Mac and Linux versions will follow shortly.
Wait, What is N++?
N++ is a fast-paced, momentum-based platformer about darting around obstacles, narrowly evading enemies and collecting gold in a beautiful minimalist landscape. Itโs the first N game on PC since 2004 and weโve spent those 12 years perfecting the platformer, as you’ll very soon be able to see for yourself. We’re so excited to finally be bringing the series full circle — and lucky you, you get the best one:
- 2,360 hand-made, brand new levels (that’s 100+ hours)
- Custom Levels, Level Editor & Global Level Sharing
- Leaderboards and replays for every level (even the ones you make)
- Local Co-op Mode (up to 4 players)
- Local Competitive Mode (up to 4 Players)
- 63 tracks by top electronic artists
- 60 color palettes to customize the gameโs look
- secrets, challenges and lots more to explore
What’s that? You want to know more about the Level Editor? Check out this fancy new trailer we made about it:
https://www.youtube.com/watch?v=Z-zJIaaTZhM
Trust us, you’re going to love N++. Plus (plus), we’ve dropped the price to $15 so even more of you will be able to play it. Get hype, ninjas: it’s almost time!
ps. Steam search tip: Search for “Nplusplus” to find the game the quickest. Valve tells us they are working on the search.
[…] N++ will launch for PC via Steam on August 25, developer Metanet Software announced. […]
[…] Source: Metanet Software […]
[…] Software have announced that N++ will be coming to PC via Steam on August […]
Would love too know if you guys will be bringing new content to the PS4 version, my partner and I have loved even minute of this title, especially “race” mode! Hard too think I was playing this back when it was N then N+ great job guys!
[…] N++ will launch for PC via Steam on August 25, developer Metanet Software announced. […]
thanks Robert! yes, the content available on Steam will also be available on PS4. It may take a little time to get there because of differences between console and PC publishing, but it’ll get there ๐
Are you going to make it online multiplayer? It says it’s only local multiplayer on steam and there is nothing saying you are going to make it online.
[…] And the feature list from the announcement post: […]
[…] And the feature list from the announcement post: […]
@TacosEntail — The majority of comments we received about the online multiplayer in N+ were that it was terrible and so laggy as to make the game unplayably frustrating. True, even a non low-latency monitor/tv kills N++. It was a tough decision to leave out online MP in N++, but in the end we decided to focus instead on the features that were universally loved, and make them better, like the built-in level editor and level sharing. N++ lets you share levels with all other players, cross platform, and your levels get leaderboards with replays, too (all of which is new for N++). video about it: https://www.youtube.com/watch?v=Z-zJIaaTZhM
If N++ sells really well on Steam, we may be able to add online MP in the future, it depends on whether we have the resources (time/money) or not. You can help: spread the word about N++! ๐
[…] Metanet Software mitteilt, wird die PC-Fassung ihres minimalistischen Hardcore-Jump’n’Runs N++ am 25. August auf […]
Coming out on my birthday!! Best news yet!
Awesome! Is there any chance there will be a release on GOG or Humble? I would really like to avoid any further lock-in to Steam.
I will be honest, I don’t normally pay for much in the way of video games anymore since torrenting is so easy. However, I will pay for this. I have been enjoying your efforts for years and I truly believe you guys are deserving of my $15 and so much more. Thank you for making such a fun, simple, exciting game and for helping me waste countless hours. I can’t wait to see what you have in store for us.
How about Mac?
I was really excited when I saw the announcement of N++ being released on steam. But a bit disappointing when I noticed there was no online multiplayer. I mean yes it was buggy/laggy at times but it was the reason I sunk so many hours in N+ on the Xbox 360.
Holy shit… I forgot about this game…
Thanks for making a New game about it. N was one of my favorite games to play on the internet ’till i was 11 years old or something.
Great job!
Hell yeah ๐ Patiently waiting for the linux version ๐
Thanks everyone! ๐
@halosghost: yep, we will be rolling out N++ to as many platforms as possible once it’s launched on Steam. We’re still trying to figure out how this will work (since we use SteamAPI for parts of the highscore server) but we definitely intend to release N++ beyond Steam. If it sells well on Steam, we’ll have more resources to work with, and so more opportunities.
@Stephen: thank you! ๐
@aT4Ds1ck: we appreciate how disappointing this is, it was a really difficult decision to make — please see this thread for more info: http://steamcommunity.com/app/230270/discussions/1/405692224242680020/#c352792037307999452 As above, if it sells well, we may have the opportunity to add it — fingers crossed launch goes really well!
[…] N++ (NPLUSPLUS) can be purchased from Steam for $14.99, with a 20% discount running for the first week of release. The Windows version will be available from launch, whilst the Mac and Linux ports will “follow shortly”. […]
i just bought the game from steam and its graphics are giving me problems. i have the i7 processor cpu , best of its line.
the text flickers as if its refreshing. its so annoying. do something about it please !
I played N 2.0 so much, but I wondered N++ will never exist or It won’t be on PC. Now It’s on Steam for only 15$! I played Beta, and I know It’s worth buying this. Thanks you guys for making the best platform game ever existed!
Hey! ๐ I always knew my hundrets and hundrets of hours in a twelve year old flash game were not in vain.
I love the simplicity and elegance of your game and its marvelous physics. I played through xour base game four times, died tenthousands of times and tried and beat about every online level there was (albeit one sole user level never gave in, because i still suck at very short cornerjumps).
I bought the steam version as soon as i read your email and it’s just like back in the days. I’m in love again.
I am very relieved that the old tricks still seem to work. Double blockjumps, corner jumps even seem to work smoother now.
My question is, are there particular ‘tricks’ you are proud of implementing? Are there perhaps even new ones? And what about the old ‘glitches’ like teleporting or zombie mode (where you die but still can move, but can’t finish)?
Got a few rank 1s (and 0s, what?) yesterday, but i know the old fanbase will make the leaderboards very competetive soon.
Looking forward to play this one another decade.
Thank you!
@puneet singh: sorry to hear you’re having issues — have you updated to the latest version? We’ve been pushing out fixes for various issues and bugs frequently (and will continue to do that!) If that still doesn’t help, would you mind logging the bug with your specs on http://npptickets.acromiongames.com/?
@ThePlazmoid: thanks so much! We’re so glad you’re enjoying N++ ๐
@Kujasan: Awesome to hear — we made N++ with fans of N in mind, and it’s great to hear we succeeded in delivering the perfect upgrade ๐ Yeah we added a few frames of input buffering to make some of the old super-ninja tricks like corner jumping just SLIGHTLY easier, so that it would be a little easier to get the satisfaction of pulling them off. They’re still very hard to do, of course, but we just love watching high-level play, and we wanted to encourage more people to keep improving.
Thanks so much for your comment, we’re so glad you glad you’re loving N++ ๐