A few years ago, at Slamdance, we were introduced to a game we liked very much, called Rumble Box. A beat-em-up game with characters made of cubes and spheres, cel-shaded graphics and a cool mechanic whereby the parts of your bested opponents assist you in your climb to the top — what’s not to like? [...]
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contesques, dev, history, n and n+, news, rants
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M&R
7 Comments »
Rather than continue to be negative — which apparently only works if you’re a fast-talking British bloke — let’s instead look at what was great about XBLA. Part 1: high royalties.
Why does a high royalty rate matter so much? All it really means is a bit more money for us greedy developers, right?
To quote Alaska [...]
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news, rants
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M&R
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Well, apparently our Gamasutra interview is controversial. Probably we should do what all the professionals have advised us to do, and just stop reading comments — it is the internet after all. But let’s instead take one last stab at dialogue.
First of all, everyone we’ve worked with at Microsoft have been terrific — smart, helpful, [...]
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n and n+, news, rants
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M&R
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Wow.. this is exactly what’s wrong with commercial games.
When we first heard of this project, we were worried that yet another grappling/physics-based game would be coming to take on Robotology. After watching the video, all we could think was “this is the sound of a great game being F’d in the A”.
They couldn’t possibly have [...]
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rants
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M&R
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We just came across this comment (by NAUGHT); it caught us rather off guard as we never considered having different levels for each version of N+ to be a bad thing.
In fact, using the same maps for DS/PSP was suggested by the developers, and we actually argued against it since we figured it might piss [...]
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n and n+, news, rants
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M&R
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the following excerpt is from an actual interview:
—
[GAMEMAG]: Speaking more generally, how do you feel about the game now?
[INDIEDEVELOPER]: We’ve been delighted with [INDIEGAME]. It did great in the reviews, and its been really popular with our fanbase and a whole new bunch of people too. It’s our most popular game to date.
—
Can you see [...]
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rants
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M&R
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Let’s face it: casual games are demeaning to the entire game development community.
In other media, “casual” products are more commonly referred to as “trash” — you have your trashy romance novels, your lip-synching boy bands, your cheesy reality tv and your god-awful Uwe Boll flicks. In other words, material that’s been cynically engineered with no [...]
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rants
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M&R
21 Comments »