Tag Archive: N++

Happy Holidays++

27 Dec / by: M&R / 11 comments / tags : ,,,,,

Happy Holidays! We have a last-minute gift for all you N++ fans: the Mac version is here! Tatham worked especially hard to get it out for the holidays, and he succeeded: it’s out right now! It’s a post-Christmas miracle πŸ˜€ Buy N++ for Mac here on Steam. Tell your friends! There was also a small […]

Introducing: Colour! Part Five

14 Sep / by: M&R / 5 comments / tags : ,,,

Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. This is Part Five!   Introducing: Poseidon This is Poseidon, the sister colour scheme of […]

Introducing: Colour! Part Four

12 Sep / by: M&R / 0 comments / tags : ,,,

Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. This is Part Four! Introducing: Metoro (γƒ‘γƒˆγƒ­) Coming from Toronto, we’re always blown away by […]

Introducing: Colour! Part Three

10 Sep / by: M&R / 8 comments / tags : ,,,

Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. This is Part Three! Introducing: Party This colour scheme was made while we were in […]

Introducing: Colour! Part Two

08 Sep / by: M&R / 0 comments / tags : ,,

Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. This is Part Two! Introducing: Pale Ah, the clean grays of Pale, a colour scheme […]

Introducing: Colour! Part One

06 Sep / by: M&R / 1 comments / tags : ,,

Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour.   Introducing: Vasquez This is Vasquez, the first colour scheme that we felt really worked. […]

DIY Project: Certificates for great N and N++ players

09 May / by: M&R / 2 comments / tags : ,,,,

Here at Metanet Software, we make games AND merch/swag. Making merch in-house is pretty cool for a number of reasons: We find that creating unique and stylish products and packages is an interesting way for us to think about the project we’re working on from a different angle. It lets us really dig into the […]

The Cat is Out of the Bag

10 Feb / by: M&R / 48 comments / tags :

Maybe you’ve heard the rumours that N++ is coming to Steam — well even if you haven’t, we’re here to confirm that yes, N++ is definitely coming to Steam! You’ve been asking us for 8 years when we’d bring N to Steam, and we’re thrilled to finally announce that the time is now! Well ok […]

Our Top 5 Best Moments of 2015

28 Dec / by: M&R / 11 comments / tags : ,,

As this year winds down, we took some time to reflect on our favourite moments. Not surprisingly, they’re all about N++, since it’s been a particularly N++ centric year πŸ˜‰ It was too hard to order these, so consider them all tied for the number 1 spot. Here we go! 5. Launch We launched N++ […]

Moving Forward++

30 Oct / by: M&R / 56 comments / tags : ,

It has now been 3 months since N++ launched, and it’s safe to say that there have been some highs and lows. On the plus (plus) side, we’re incredibly happy with N++. It’s a great game that is close to what we wanted to make when we set out on this journey. We’re so happy […]

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