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Tools for Gamemaking - Music Loops
A collection of snippets from music we've been working on; all made using the built-in synths and effects of Fruityloops, and 20mb of hand-crafted drum samples. 200 tracks, 100 minutes, 140 megabytes; three exciting modes of consumption! Link 1: Loose (all the tracks stuffed into .zip) Link 2: Mixed (all the tracks in a single .mp3) Link 3: Slim (an assortment of the best tracks in a .zip) Let us know if you'd like to use any of these in your own projects. Feedback is appreciated! |
In case you're curious, here are brief descriptions of each track, in the order in which they appear (alphabetical):
4floored_alt - drum loop; I really love 909 low toms acidattack02d - generic sci-fi tension (named after a pretty awesome mid-90s Millenium Records comp) acumen07b - started out trying to copy Acufen, ended up with this add00c - drum loop; maybe a bit too busy alienrobot02d - Morr Music-inspired percussion anthem00 - authoritative? aquarius3 - the first and most successful half of an attempt to sample "Age of Aquarius/Let The Sunshine In" arc01 - atmospheric; the snare is from a 909, but pitched down by an octave arock00b - drum loop; it's so easy to get the kick nice and solid when there's no bass to fight it :) backpain01d - vague menace badass00 - drum loop; half-time 808 boom bake01b - one of many experiments with heavily pitch-enveloped cymbals barman01b - bass pattern copied from an MC Paul Barman song beast04e - again with the menace; one of many attempts at a classic Goa Trance sawtooth bass beatdown00 - drum loop; prominent marracas bloc00 - drum loop; claps as hi-hats, based on a Bloc Party song blockhead04c - dark and... brooding? one of many attempts at a sine-oscillator based lead blueday01e - light and cheesy blueprint04c - generic dark blunt01e - a none-too-successful stab at micro-electro-house a-la Toolroom Knights comps booka01d - heard a Booka Shade track with heavy bass, tried to achieve something similar; drums from Fausto Papetti's cover of Barry White's "Love's Theme" boom03e - yet more vaguely futuristic, semi-tense background music boss00 - another cheesy one; it's funny how hard it is to get two simple synth sounds to balance when they're in the same octave. breath01 - drum loop; early experiments in reversed cymbals brought03c - funkier than usual; one of many tracks sampling Andrew White's Who Got De Funk (Pt. 2), yet another favorite break bstar01 - drum loop; based on a Binary Star song buzzybeatle04b - love that whiney synth; sadly the rest doesn't really gel camp00b - drum loop; attempt at a heavier electro (a-la Felix Da Housecat) type of driving feel cede08c - one that worked out pretty well; not really acid but wishes it was changeup02c - experiments in sub-bass chase02 - more sci-fi background ambiance chembie01 - boss-fight music; the drums are from Roy Ayers' Boogie Back chipotle00 - outer space holding pattern (heavy on the sticks) chipper02 - as close to chip-tunes as we're likely to get; fairly sparse drums choral01c - weird, a bit sad; this is probably a classical piece accidentally lifted from memory classick00y - drum loop; I really prefer DR-110 and TR-606 kicks to 808/909 cookies01 - a bit silly, a bit Dr. Who; drums from Brother Soul's "Cookies" crapshoot03 - another dark-ish, sci-fi-ish mood creep02 - experiment with automating each oscillator in a 3xOsc to play different chords crucify04c - kick/tom pattern based on the Tori Amos song csi00b - drum loop; pretty successful production-wise damned01d - laid-back; the cymbal's probably from yet another favorite breakbeat, Sound Experience's "Devil With The Bust" dank06 - a successful experiment with LFO-to-Env-Attack on the main synth; the rest doesn't really gel yet deep01b - one of many tracks featuring midi-delay with pitch-shifted octaves... it's addictive@ desper03 - a strange beat; the fast-LFO-to-Amp snare is copied from an early Warp Records track (maybe Autechre) destructo02c - more upbeat and cheesy pop-y stuff dibstop00b - drum loop; a stab at dubstep-y half-time DnBhangup3_01c - unsuccessful attempt at early-90s "jungle"; using Amen Brother would have been too easy doob00 - drum loop; another one with busy perc double00 - double-time experiment downer01 - lounge music; the noisy lead is a favorite sound drive00b - drum loop; sounds like an attempt at electro breaks a-la Y4K comps drone01dALT - an experiment with a long sweeping decay monosynth sound dropd03e - some nice sounds, the drums are a bit too weak though droplets02e - another drum-n-bass attempt, this time in a modern High Contrast vein dynamole03 - names after the Riverdale's song that inspired it; pop punk and chip tunes sort of crammed together edan03 - bass pattern copied from a track off of "Beauty and the Beat"; I think Edan may have sampled it from a Hendrix song though so who knows ellien00 - started as an attempt at Ellen Alien; ended up wherever the hell this is englishindie02b - rhythm copied from a Bombay Bicycle Club song; another pop-punk-chip-tunes attempt epoc00 - 808 + distortion = AWESOME evilSynth02 - experiments with pitched percussion fastbreak03 - attempt at classic old-school breaks style fastcar05b - this honestly started as an attempt to copy the chord progression from the Tracy Chapman song; the wonders of tone-deafness fastishAltb3_best - a stab at percussive techno; very old, hence sounds muffled and weak filler04 - more background music for dark sci-fi fiveohfive01b - a sad micro-ballad about a lonely robot flambe02 - a rare occurance of a decent bass pattern not copied from someone else's song! flurm02c - more High Contrast apeing; the lead bleepy/sweepy part features some oft-used single-repeat 16th-note slap-back style delay fog00 - drum loop; nice kick, boring everything else formu00x3 - more vaguely dark generic electronic fresh01 - experiments in funky basslines fsf00 - drum loop; 4-on-the-floor is so overdone, the alternating kick/snare "2-and-2" beat is a lot harder to get working well genmid01b - failed attempt at something based on a General Midi song giveitup02 - old, silly synth+break experimenting, in the same vein as "cookies01" goodfolks04c - one of the most successful tracks; inspired by "Follow Me" (Buck 65 w/ Sage Francis) and "Work the Angles" (Dilated Peoples) groovin01 - cheeseball experiment with programming a decent ride cymbal; yet another sine-osc lead growup01b - more pop-punk-ish stuff; reminds me a bit too much of The Crystals' "Then He Kissed Me" gui02b - an attempt at whatever sort of house/techno subgenre Gui Boratto makes; the lead is based loosely on a part from his track "Les Enfants" hallways02c - more cheese; the flute-y backing pad is interesting though hangup3_01e - laid-back but a bit evil happy01 - music for imaginary video games: sunny green hills theme happysoul_02b - drums from yet another classic breakbeat, this time Dave Cortez' "Happy Soul With a Hook" harm01c - another attempt at two harmonious synths in the same octave... it's tricky harpeg05 - Halloween vamping haunted02 - another spooky/scary sounding track; drums from Bad Bascomb's "Black Grass" heard02 - more manic breakbeat+synth stuff heavy00 - drum loop; distortion and phasors hobo01c - pretty successful experiment with call+response snares; another attempt at modern drum-and-bass hog03c - meh houseorgan01b - one of two attempts to coax a decent "house organ" sound from a basic synth; it turns out the original is sample-based... damn you, Korg M1 howwedo04c - started out trying to mimic the style of Mt. Sims' "How We Do"; didn't really get there howyouget03 - a pretty successful freak-out lead; another breakbeat+synth track idle02b - I could listen to the drums from Little Richard's "The Rill Thing" all day... they're ridiculous ihope01d - another stab at ye olde melodic drum-and-bass; another attempt at High Contrast that ends up closer to "Such Great Heights" imgonna04c - a hard-boiled robot detective hits the streets impeachford00b - some chords and some Skull Snaps impending02 - urgent, menacing, frantic... sadly the drums are a bit too weak/washed out infect03b - okay, second use of "Impeach the President"... I'm cut off! I do love a good deep sawtooth though. inthecarhole03y - a sort-of cover attempt of Weezer's "In the Garage" isection00 - drum loop; based on a track from the game Internal Section's soundtrack (by Shinju Hosoe) japrobots00d - it's pronounced "Ja-Probots"; based on something by Japandroids jbs_03b - more breaks and synth; at attempt at the classic mid-90s XL Recordings nasal-y midrange bass sound jeeps02 - swoopy, loopy jigga04d - more synth+break weirdness; Amen Brother's hidden in the background jumper04 - the drum pattern is based on the Sleater-Kinney song kinney05 - not sure which Sleater-Kinney track inspired this, but they'd probably be embarrassed/ashamed of the generic electronica that resulted klutz01b - more drum-and-bass experimentation, this time trying to mimic something by Klute knifey01c - drum pattern; weird off-beat shifted thing based on a pattern from early The Knife knightly01d - inspired by the Toolroom Knights comps koirg02c - chirpy insistant lead laughter01d - laid-back and happy, maybe a bit melacholic lectra00 - techno dabbling letup01 - based on a backwards sample of "Everybody Let Up" by the Apples in Stereo (their response to the Beatles' "I'm Only Sleeping") lost01e - atmospheric, happy, upbeat luncho02 - one of very few successful attempts at pitched cymbals lurch02b - mechanical electro lurker05 - racing down dark rain-slicked city streets mayonegg03d - a sort-of cover of The Smashing Pumpkins' "Mayonaise" megalith00b - drum loop; yet another amazingly solid kick, the kind that never shows up in a more finished track mellow01 - the pads are chopped from some famous ambient electronic work; snare and claps sometimes swap patterns back and forth, a fun trick military04b - imagine a chorus of Russian soldiers shouting "hey!" at the very end of this, and it might make a bit more sense mute01 - insistant angry synth nastysynth04c - some Goa-inspired sounds, a classic "gated bandpass drone" and another appearance of Love's Theme needsbreak02b - for some reason this reminds me of the soundtrack to the first Gabriel Knight game NES03 - an attempt at something with a similar feel to Koji Kondo's Super Mario Bros theme nowhere06e - PWM PWNs! odyssey01e - more modern-ish up-tempo stuff; there's a definite proclivity for rimshot/stick sounds OL02d - playing with acid-inspired odd-length patterns fighting each other overheard04 - a failed attempt at Goa pab02b - can't find the source of the guitar chord.. I think the song is called "Pablo" but that's just a guess. passive04b - another attempt at house organ passtime0c - drum loop; cowbell and backwards snare pastense01c - another semi-cover, based on Ned's Atomic Dustbin's "Past Tense" petard02 - more electronic menacing atmosphere plume01d - slidey twinkly ambience plumpy02d - snarling tension poetic02c - robot lullaby posse02d - there's a long story here; the lead phased part is based on an amazingly great track by Jason Fraser, a friend of a friend postmodernage2b - more copyright infringement; another experiment with shifting a rhythm by a beat. old, hence the poor sound quality process00b - vaguely inspired by Radioactive Man's "Airlock"; the pitched kick really turned out well pulse02b - more experimenting with 909 toms, and sidechained cymbals pylo00b - based on a song from the soundtrack of the game Pylo Nouveau queen02 - more angry-sounding electro-ish stuff ramones02 - upbeat bit-pop rampup04 - again with the angry rhoomba03d - experiments in bassline programming; triplets and beyond! rider01 - droning thumping evil background riffer01c - another stab at electronic pop-punk; the distortion on the pad/guitar sound is wonderfully creamy ringer04b - failed ringmod overdose attempt robot02 - the bassline started as an attempt at something from the Oni soundtrack rollies00 - drum loop; lots o the toms rotor01c - decent drums; yet another chirpy lead rpeg06x - synth+breaks+bandpass lead; the stuttery pad turned out not too shabby saccharine00c - another track that for some reason evokes Gabriel Knight saudade02c - bold percussion and another sub-bass experiment saur01b - another rare original bass pattern success saw05b - spooky, evil, creepy scarling00d - based on some Scarling song... not sure which. anther experiment with shifting patterns back and forth by a beat. scary02 - minimal drums, modelled harp, growly bass school04d - really happy with how this is coming along; one of the few tracks with more than 2-3 simultaneous synth patterns sequence05c - for some reason 4-on-the-floor is only convincing when other people do it shangrila05e - more synth+breakbeat styles shithouse02 - busy perc; sort of crap? sidechain01b - that robot is very upset about something siva01 - slinkey bass and punchy drums skimmer06b - my FAVORITE gated-bandpass-lead comes in about halfway through; drums from Alan Moorehouse' "Soul Skimmer" slidey03 - organ tones and a strange impatient drum pattern; the sawtooth bass-bomb sound is another favorite sloanvoc02 - another electronic pop song; more sidechained cymbals smbtwo01 - not sure what part of SMB's soundtrack this is based on; more pitched drum experimenting soda05b - complex cymbal programming, inspired by Ms. John Soda (possibly something from Morr's "Blue Skied an' Clear" comp) soft_tesy3 - a pretty decent beat, based on some samples of The Soft Machine stdio01 - drum loop; experiments with adding some siney bass strut07b - another track that really came together well; the wailing shredded lead strangles itself in a really nice way sun02 - the second half of the ill-fated attempt to sample "Age of Aquarius/Let the Sunshine In". the bass is interesting at least. takeoff00 - drum loop; another decently-punchy kick tech3 - sticky techno technical01d - more deep sawtooth bass teleportation05 - a cover of Man With No Name's "Teleport" thehunt01c - more frantic chasing through dark city streets thinny02d - another appearance of "The Devil With The Bust"; production is a bit poor/washed out/thin thumper02 - sub-bass based on something from the second disc of "Deeper Shades of Hooj Vol. 2" tip01 - inspired by Warp's AI comps... not nearly as good though! tommy03b - lush, dark; the chopped pad is another favorite sound tompany02f - some more 909 tom-foolery. ha! toolroom03 - another attempt at the style of Toolroom Knights totalCrap_best - another old poorly-mixed track; the main ringmod drone is nice tranny05c - more Goa flashbacks trente01 - laid-back and a bit sad; inspired by Trentemoller tried02c - another success in the field of drum programming; the chords aren't bad either tron03c - more acid-inspired wonky rhythms; the new Tron soundtrack was a bit disappointing tune01c - a plaintive cyber-harpsichord, a distorted break and some sort of screech twelve01 - drum loop; some subtle perc happening UDM02b - another attempt at an odd kick/snare pattern veggie02 - sounds like a veggiesaurus walked02 - Joy Division's "Walked in Line", backwards walking03 - sawtooth walking at a decent clip wept02c - tragic soundscape whingey03c - maybe a bit too wobbly whogot02 - a fairly fleshed-out synth+break exploration; "Who Got De Funk" features prominently, along with saw-bass and some spacey pads. workout00 - sparse, simple... silly? |
(c) Metanet Software Inc. 2013 |