N++ Ultimate Edition is coming soonish!

10 Mar / by: M&R / 15 comments / tags : ,,

..But we’re not quite ready to say exactly when yet 🙂

In case you’re just joining us, we announced earlier that a major update is coming to N++. We’re in the final stages of development, mainly testing and tweaking to make sure everything is perfect. This update is huuuuuuuge, so we want to be sure everything is where it needs to be before we send it out into the world. It’ll be ready in the next month or two — please keep an eye on our twitter for the release date announcement.

(We were really hoping to get it out on Steam during Q1, however there was a bit of a snafu and as a result we’ve had to move it to a later release window; the good news for you is that more time means more iteration, and hopefully fewer bugs when it’s released. The update will be ported to PS4 as soon as possible as well!)

Linux is also coming soon, but that’s a few months out. Sorry for the delay Linux friends, but rest assured, N++ is on the way!

While we’re at it, why not a quick update on the future in general? We’re hoping to bring N++ to more platforms, specifically the Xbox One and the Nintendo Switch. In a perfect world, we’d love to bring it to the PSVita as well.

With the limited resources we have, we’re not going to be able to do everything we would like to, but we’re determined to keep supporting N++ and bringing it to as many players as we can, because — especially with the Ultimate update — this is the best game we’ve ever made, and more people deserve to know about it! 😀

So that’s the plan. And aside from that, we’re working on prototyping a few small things and generally letting the flow of game design run through us. We don’t yet know where it will take us, but we’re quite happy with that. We’re not rushing to the next big project — we will keep supporting N++ while experimenting, and see where the ideas take us 🙂

As always, we’ll keep you posted!

comments ( 15 )

  • Hey there,
    take your time and deliver the very best. That’s what you usually do!
    I am really looking forward to the Ultimate Edition(++)!
    xela

  • […] Switch later down the line? That’s certainly what the developers are suggesting in the latest blog post on their […]

  • Pretty please, bring it to the Vita, it is really a perfect platform for this game. Crowdfunding, anything, just make it a Reality. Without this port, the world can’t be perfect.

  • I’d buy it again on the Vita for sure. Best of luck to you guys!

  • Agreed! N++ is an incredible game with ambitious scope. Keep working on the small things. That’s what makes N++ special 🙂

  • So happy to hear you are dedicating time into making this update amazing! I’m still having an awesome time with N++, fleshing out my all-golds and making my way through legacy mode =)

    Cheers!
    Areox

  • If you can get this ported to switch sooner rather than later you would most certainly have a slam dunk.

  • […] 昨年12月上旬に、多数の新要素と膨大な数の新レベルを導入する無料アップデートがアナウンスされ、この拡張に併せてタイトルを「N++ Ultimate Edition」に改めることが報じられたMetanetの傑作アクション「N++」ですが、新たにMetanetが公式Blogを更新し、2017年初頭を予定していたアップデートの進捗を報告。テストと調整を残す最終段階に入り、4月から5月に掛けてアップデートの配信を予定していることが明らかになりました。 […]

  • Thank you all so much for the support! 🙂

  • […] 昨年12月上旬に、多数の新要素と膨大な数の新レベルを導入する無料アップデートがアナウンスされ、この拡張に併せてタイトルを「N++ Ultimate Edition」に改めることが報じられたMetanetの傑作アクション「N++」ですが、新たにMetanetが公式Blogを更新し、2017年初頭を予定していたアップデートの進捗を報告。テストと調整を残す最終段階に入り、4月から5月に掛けてアップデートの配信を予定していることが明らかになりました。 […]

  • Awesome! And, just curious, do you plan on porting to mobile? (for example, Android/iOS)

  • @Josh: Unfortunately, no — we really don’t think that N++ would work without buttons, it’s just such a precise game that virtual buttons would make it pretty unplayable. :/

  • @M&R Darn! 🙁
    But thanks for letting me know’

  • (in reply to my previous post) And I do see your point. It’s hard enough WITH physical buttons. 🙂

  • @Josh: no worries — thanks for understanding! 🙂

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