Well it’s that time again, time for the yearly check in from all of us here at Metanet Software, to let you know what we’re up to and how things are going. It’s been a pretty good year, finally — it feels like the past few have been pretty heavy, but this time things seem […]
Tag Archive: N++
2023 – Year of the Map Pack
24 Dec / by: M&R / 6 comments / tags : cute cats,future plans,game dev,happy holidays,it's the end of the year as we know it,N++,year in reviewHappy Holidays++
27 Dec / by: M&R / 12 comments / tags : celebration,happy holidays,it's here,mac version,N++,updateHappy Holidays! We have a last-minute gift for all you N++ fans: the Mac version is here! Tatham worked especially hard to get it out for the holidays, and he succeeded: it’s out right now! It’s a post-Christmas miracle π Buy N++ for Mac here on Steam. Tell your friends! There was also a small […]
Introducing: Colour! Part Five
14 Sep / by: M&R / 5 comments / tags : colour,design,inspiration comes from everywhere,N++Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. This is Part Five! Introducing: Poseidon This is Poseidon, the sister colour scheme of […]
Introducing: Colour! Part Four
12 Sep / by: M&R / 0 comments / tags : colour,design,inspiration comes from everywhere,N++Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. This is Part Four! Introducing: Metoro (γ‘γγ) Coming from Toronto, weβre always blown away by […]
Introducing: Colour! Part Three
10 Sep / by: M&R / 9 comments / tags : colour,design,inspiration comes from everywhere,N++Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. This is Part Three! Introducing: Party This colour scheme was made while we were in […]
Introducing: Colour! Part Two
08 Sep / by: M&R / 1 comments / tags : colour,inspiration is everywhere,N++Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. This is Part Two! Introducing: Pale Ah, the clean grays of Pale, a colour scheme […]
Introducing: Colour! Part One
06 Sep / by: M&R / 1 comments / tags : colour,inspiration is everywhere,N++Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. Introducing: Vasquez This is Vasquez, the first colour scheme that we felt really worked. […]
DIY Project: Certificates for great N and N++ players
09 May / by: M&R / 3 comments / tags : diy,merch,N++,print gocco,tournamentHere at Metanet Software, we make games AND merch/swag. Making merch in-house is pretty cool for a number of reasons: We find that creating unique and stylish products and packages is an interesting way for us to think about the project we’re working on from a different angle. It lets us really dig into the […]
Maybe you’ve heard the rumours that N++ is coming to Steam — well even if you haven’t, we’re here to confirm that yes, N++ is definitely coming to Steam! You’ve been asking us for 8 years when we’d bring N to Steam, and we’re thrilled to finally announce that the time is now! Well ok […]
As this year winds down, we took some time to reflect on our favourite moments. Not surprisingly, they’re all about N++, since it’s been a particularly N++ centric year π It was too hard to order these, so consider them all tied for the number 1 spot. Here we go! 5. Launch We launched N++ […]