Happy Halloween! ***************************************************************** Edited to add: BONUS! N++ is part of Steam’s Halloween sale! It’s 20% off RIGHT NOW until November 1! Now’s your chance, if you’re on the fence, grab it and check out all this awesome new stuff! 😀 ********************************************** We’ve been hard at work on updates for N++, and we’re delighted to […]
Tag Archive: fun fun fun
BOO! Halloween Update for N++! ***PLUS, it’s 20% off until Nov1!***
27 Oct / by: M&R / 5 comments / tags : fun fun fun,happy halloween,headbands,updateN++ PC Beta Sign-ups are Now Open! Plus, EU Summer Sale!
03 Aug / by: M&R / 12 comments / tags : almost there,full circle,fun fun funONE: Yes, you heard right, not only is N++ coming to Steam, PC Beta Sign-ups are now open. SIGN UP HERE If you have a Mac or Linux machine, you can request for us to keep you notified about those versions via the form above as well — they won’t be ready at PC launch, […]
N++ Contesque: Steam Trading Cards!
20 Jul / by: M&R / 1 comments / tags : contesque,creativity,fun fun funIt’s that time again…time for another N++ contesque! As you may know, we’re working on porting N++ to Steam, and the release is coming soonish. In order to help make the Steam version of N++ more awesome, we want to support Steam Trading Cards. We’re working on some art for that, and we’ve heard that […]
Metanet Software’s Design Library
21 May / by: M&R / 3 comments / tags : colour,design,fun fun fun,libraryAt Metanet Software, we love games — and we also love design books. We get a lot of inspiration from tons of different art and design books, and we think you can see that in our games. Since the early 2000s, we’ve spent hours and hours in bookstores and libraries poring over pages: bright colours […]
hi everyone! As you may have noticed, there have been some changes around here — we thought it was time to refresh the site and reorganize a little. Here’s what’s new: We’re still working on finishing N++ for Steam, and should have more news for you shortly. We’re hoping to release it by the end […]