Happy Valentine’s Day <3

14 Feb / by: M&R / 8 comments / tags : ,,,,

Happy Valentine’s Day! If you’re a familiar with us, you might know we are fans of Valentine’s Day. Why? Well here’s what we said about them way back in 2011: We are always looking for ways to give back, or to tell people about how awesome we think they are, and how much we appreciate […]

Happy 15th, Metanet Software Inc!

29 May / by: M&R / 19 comments / tags : ,,,,

Our little company is 15 years old this year and we could not be more proud. Actually, technically, we’ve been around even longer: We founded Metanet Software in 2001, shortly after we met, when we discovered that we both loved games and wanted to take a chance and make them. We incorporated Metanet officially in […]

Introducing: Colour! Part Five

14 Sep / by: M&R / 5 comments / tags : ,,,

Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. This is Part Five!   Introducing: Poseidon This is Poseidon, the sister colour scheme of […]

Introducing: Colour! Part Four

12 Sep / by: M&R / 0 comments / tags : ,,,

Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. This is Part Four! Introducing: Metoro (メトロ) Coming from Toronto, we’re always blown away by […]

Introducing: Colour! Part Three

10 Sep / by: M&R / 9 comments / tags : ,,,

Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. This is Part Three! Introducing: Party This colour scheme was made while we were in […]

Introducing: Colour! Part Two

08 Sep / by: M&R / 1 comments / tags : ,,

Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour. This is Part Two! Introducing: Pale Ah, the clean grays of Pale, a colour scheme […]

Introducing: Colour! Part One

06 Sep / by: M&R / 1 comments / tags : ,,

Wondering what inspired some of the colour schemes in N++, why we added colour at all, or how to add colour to your own game? We aim to help answer all of that in this series of posts, Introducing: Colour.   Introducing: Vasquez This is Vasquez, the first colour scheme that we felt really worked. […]

LATINO, 2002 Die Gestalten Verlag

23 Jun / by: M&R / 0 comments / tags : ,,,,

To create the look and feel of N++, we worked with legendary graphic designer MASA. We knew of his work because of this book, LATINO, which was another of the first graphic design books we ever purchased. Designing the graphics for N++ was daunting — we wanted to refresh and evolve the graphics, similar to […]

The Designers Republic vs. IDEA Magazine, 2002

03 Jun / by: M&R / 4 comments / tags : ,,,

Formed in 1986, The Designers Republic has a vast body of often playful and subversive, imaginative and groundbreaking work in graphic design. Here’s a short video on some of their inspirations and aspirations that pretty nicely encapsulates what they were trying to do: tDR did a ton of striking designs on flyers, posters, album artwork […]

DSOS1

DesignerShock DSOS1 – 2001, Die Gestalten Verlag

25 May / by: M&R / 1 comments / tags : ,,,

One of the first books we ever purchased was this one, DesignerShock DSOS1. It was published in 2001 by Die Gestalten Verlag, Metanet’s favourite publisher (they have, over the years, published most of our favourite books). We probably bought it brand new, right off the shelf! We loved the bright, contrasting colours and shapes, and […]

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