N+ and PAX

30 Aug / by: M&R / 14 comments /

We just got home from attending PAX2007; it was exhausting, but fun! The two of us and Nick had a booth where we were showing the XBLA version of N+. We were sort of hidden in the far-left corner of the expo floor — but luckily right next to the men’s room, ensuring lots of […]

Robotology: Metaphysical

19 Aug / by: M&R / 14 comments /

Apologies for the continued infrequency of posting, it’s been non-stop deadlines for the past several weeks. woooooo! exhausting. By mid-September we should be able to move N+ work to part-time and return to Robotology in earnest.. finally! Writing this post is somewhat frustrating as it just serves as a reminder of what we should have […]

It was the best of times, it was the blurst of times..

01 Aug / by: M&R / 18 comments /

..and somehow it’s August already! Keeping this blog from collecting too much dust is becoming increasingly difficult lately, due to some unforeseen circumstances, however we’ll do our best — we have so much more to give! This past month has been a bit hectic.. the original plan for N+ on DS/PSP was that we would […]

Robotology, the end of the end of the beginning of the story thus far.

12 Jul / by: M&R / 9 comments /

Assuming you’ve read the first post in this gripping two-part tale, we’ll just get straight to the goods: how things went. After some very brief tests, we rejected (1) methods altogether. To be fair we didn’t really give them an honest chance, as past experience with (1a) made us feel that that sort of system […]

Robotology, the beginning of the end of the beginning of the story thus far.

10 Jul / by: M&R / 8 comments /

This will hopefully be the final “retrospective” Robotology post, with future posts concerning what we’re currently working on rather than what we have worked on. EDIT: this post was too damn long, so it looks like it will have to be a two-parter.. hence the absolutely hilarious title. Previously we mentioned the first of our […]

Platform-Specific N+ Levels: Bad Choice?

04 Jul / by: M&R / 12 comments /

We just came across this comment (by NAUGHT); it caught us rather off guard as we never considered having different levels for each version of N+ to be a bad thing. In fact, using the same maps for DS/PSP was suggested by the developers, and we actually argued against it since we figured it might […]


02 Jul / by: M&R / 9 comments /

Judging/selection for SUBLiME has ended; the maps which will be featured in N+ have been chosen. Check them out here! Thanks to everyone who submitted something — you’ll be getting a special thank-you from us sometime this summer.

Blimey! ..and an XBLA update

27 Jun / by: M&R / 4 comments /

Some Eurogamer readers have apparently taken our whimsical trip down silly lane a bit too seriously.. We were only “taking the piss“! (I think that’s how you say it..) [added: XBLA update for Will] In other N+ news, the XBLA version is coming along great — we’ve been playing the alpha version for about a […]

Eurogamer Strikes Out

22 Jun / by: M&R / 26 comments /

A few weeks ago, Eurogamer.net posted this article concerning N+. Unfortunately it contained not one, not two, but three factual errors. Actually, it’s more like 3.5.. but that would ruin the baseball metaphor so we’ll round down. Just to clear things up: The ninja’s name IS NOT “N”! The article refers to “a ninja called […]

Last day for entries: the SUBLiME

18 Jun / by: M&R / 5 comments /

Today, Monday June 18, is the last day to submit your Unique and Brilliant maps. You’ve got until 10:00pm EST to get those last minute ideas in! Don’t forget to check out our Instructable if you need help making a good level, and here’s the link for SUBLiME one more time. Good luck!