Contesque 1: Level Names — Winners!

01 Sep / by: M&R / 0 comments /

Originally posted by M&R | July 23, 2008 The first N+ Downloadable Levelpack releases today (it’s up right now!), which is really exciting. We tried to make everyone happy: there are 150 “easier” Singleplayer levels, which should ease the pain of those who have found N+ too difficult, and 50 Co-op Multiplayer levels, which should […]

N+ Levelpack 1: Out on Wednesday!

01 Sep / by: M&R / 0 comments / tags :

Originally posted by M&R | July 21, 2008 Yes, it’s finally here! July 23 2008 will see the release of the first (of three) downloadable levelpacks on XBLA. Sorry this took so long! This set of levels contains 150 “easier” singleplayer levels, and 50 “pretty hard” co-op levels; it will cost 200 points, which is […]

N+ Level Pack Contesque: Part the First

01 Sep / by: M&R / 1 comments / tags :

Originally posted by M&R | July 16, 2008 The first XBLA N+ level pack, featuring 150 “easier” Singleplayer levels and 50 “regular difficulty” Co-op Multiplayer levels, is coming very very soon — by the end of July! To celebrate, it’s time for another contest-like-event, or to use our newly coined term, a “cont-esque”! We decided […]

Exciting Exclusive for UK N+ Fans!

01 Sep / by: M&R / 0 comments / tags :

Originally posted by M&R | June 27, 2008 We love you, UK! This month’s Official Xbox360 Magazine UK (Issue 35, July 2008) features an N+ exclusive: sweet gamerpics and themes not available anywhere else in the world. N+ fandom has never been so thoroughly stonking! Or corking.. we couldn’t decide quite how to describe this […]

“The time has come,” the Walrus said..

01 Sep / by: M&R / 1 comments /

Originally posted by M&R | June 20, 2008 Maybe that title is a bit misleading.. there’s no huge news to report these days, but a few smaller things happening that we figured we’d share. Robotology-wise, we’ve been porting our simulator over to C# (from Actionscript 3); we’re still not sure what language we’re going to […]

Yes! Now We Can *Legitimately* Call N+ “Award-Winning”!

01 Sep / by: M&R / 0 comments / tags :

Originally posted by M&R | May 25, 2008 This just in, N+ has won the PopVox People’s Choice award for Best Console Game! This is a huge surprise, because it was up against such greats as Assassin’s Creed and Everyday Shooter. We owe it all to you, people who voted. Thank you so much for […]

Robotology: Back to the Drawing Board

01 Sep / by: M&R / 0 comments /

Originally posted by M&R | May 14, 2008 After about a year of being busy with other things, we’ve finally been able to return to working on Robotology. Finally! We’re still in R&D mode, trying to figure out how the hell to support the various features we want. But it’s progress, and that rocks. Simulation […]

Braid Party!

01 Sep / by: M&R / 1 comments / tags :

Originally posted by M&R | April 29, 2008 Sorry for the lack of posts, we’ve been laying low for a while, working on Robotology. It hasn’t been all work though — just last week we had a Braid party where some friends came over to have their minds thoroughly blown. In other news, N+ reached […]

What a Mess.

31 Aug / by: M&R / 5 comments /

Bear with us here, everyone — our webhost just had a server crash that coincided with the failure of a bunch of hard drives, so we lost a lot of content and use of our site for like 5 days. It’s been absolute hell. The host’s most recent backup of the blog is old, but […]

Positivity Part 1: Royalties

24 Mar / by: M&R / 24 comments /

Rather than continue to be negative — which apparently only works if you’re a fast-talking British bloke — let’s instead look at what was great about XBLA. Part 1: high royalties. Why does a high royalty rate matter so much? All it really means is a bit more money for us greedy developers, right? To […]

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