Special Recognition

10 Oct / by: M&R / 23 comments / tags : ,

We are incredibly honoured to announce that N++ was given the Special Recognition award at IndieCade 2014! EDIT: check out photos of the award. The Special Recognition Award goes to N++ – "A true work of art" developed over a decade. — IndieCade (@IndieCade) October 10, 2014 We are surprised and elated — it’s incredibly […]

N++ PAX Tournament Footage

09 Sep / by: M&R / 10 comments / tags :

There were a few technical hitches, but the tournament we held at PAX last week was pretty great! Our 8 finalists were playing for these fantastic prizes: https://twitter.com/metanetsoftware/status/506107991977103361/photo/1 We’ve uploaded video capture of the final day (quarter-, semi-, and final-finals) if you’d like to check it out: https://www.youtube.com/watch?v=hXdETgJODdw Unfortunately we couldn’t record the crowd/etc., so […]

Tournaments++

13 Aug / by: M&R / 7 comments / tags : ,

Good news, N++ fans! We’re ready to debut the new and improved Race Mode and we’re going do it at PAX (August 29-September 1), in the Indie Megabooth. Come check it out, and say hi! You might remember Race Mode from N+ on XBLA — it was a great party game that where you could […]

N++ @ E3 2014

06 Jun / by: M&R / 25 comments / tags :

You may have noticed that Sony posted this today over on the Playstation Blog: https://blog.us.playstation.com/2014/06/05/playstation-at-e3-2014-livestream-details-booth-game-list/ Yes, we can finally announce that N++ will be playable at E3! There are a few more surprises with respect to that that we’re really excited about, but we’re not sure we can talk about them yet — we will […]

Play N++ This Weekend!!!* (*if you’re in Toronto)

08 May / by: M&R / 8 comments / tags :

We interrupt our regularly scheduled lack of blog posts to announce that this Saturday (May 10th), we will be showing N++ at Bit Bazaar, so if you’re in Toronto you should come and check it out! Bit Bazaar is a cool game/craft fair that is part of TCAF, and there will be a ton of […]

N++ on the move

28 Feb / by: M&R / 22 comments / tags :

Hello again! We have good news for all you N++ fans out there — your patience is finally starting to be rewarded. We’re at a point where we can start to unveil N++ to the world, which is exciting. The game is pulling together, and it’s looking and feeling really great. Wish you could play […]

Happy New Year!

01 Jan / by: M&R / 17 comments / tags :

Happy New Year! It’s going to be an exciting one. But first, let’s look back on 2013 a bit.   2013 was a remarkably busy year for us, right out of the gate. We’d spent most of 2012 finalizing N v2.0, and 2013 started with a bang. Let’s look at that launch video one more […]

PS4, Progress

14 Nov / by: M&R / 27 comments / tags :

Hello again! We’re still hard at work on N++. Here’s what we’ve been up to in the past month or so. We’ve moved from in-progress designs and prototyping to finalizing graphics, animations and effects, plus all the UI. When all that is in the game, we can finally get screenshots and start really seeing how […]

The (Concept) Art of N++

18 Sep / by: M&R / 10 comments / tags : ,

    Welcome to the first post dedicated to an aspect of N++! We’ll try to do more of these on different stages of development whenever we can find the time — things have been pretty crazy around here as we try to get this game to come together. Right now we’re working on finalizing […]

The road to N++

20 Aug / by: M&R / 62 comments / tags : ,

Yes, it’s happening: N++ is well on its way to PS4. We’ve been working on it since late 2012, so it’s nice to finally be able to talk about it! However, before we talk about the future, lets rewind to the past a little. For those of you not familiar with the backstory: almost 10 […]

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