It’s that time of year again, the annual migration of game developers to the Game Developer’s Conference in San Francisco. Our flight was delayed, which is kind of lucky because in our rush to pack we forgot to write a blog post! A couple weeks ago we reached +500 new N levels; initially we were […]
Tag Archive: N
We spent some time reviewing the highscore replays and they are very impressive. It really is amazing what skilled players can do, and moreover what they can make look so easy! There’s a real elegance to the replays: they are a carefully choreographed succession of restrained, efficient moves and yet despite that palpable determination and […]
Yes, the N Holiday Contesque is now closed. Thanks to everyone who participated, and to everyone who provided feedback on N v2.0 so far, we really appreciate it. We’ve got a lot of hard work and bugfixing ahead of us, but we’re bursting with renewed enthusiasm because of yours — your support and comments have […]
After many frustrating days and sleepless nights, we have for you a small holiday gift: a quick beta test of N v2.0, in holiday contesque form. Yes, that’s right, there’s a new Contesque! (For those of you just joining us, “contesque” is a delightful and non-legally-binding portmanteau of contest + the suffix -esque. We coined […]
Wow, December already. It’s been an incredibly busy year, and time is just flying by. First of all, in case anyone missed it, we’ve started the long overdue process of cleaning up the N v1.4 highscores, and can always use more help. If you know of a highscore that was acquired by cheating, please collect […]
We’re still soldiering away on multiple projects here. Among other things, the next iteration of N. Yes! Finally we’re posting about N. Hooray!!! There has been a lot of internal discussion about what sorts of things we want to do with it, and beyond the obvious — make it a proper “web 2.0” dealie […]
So it’s that time of year again, the time of year where we leave the cold, frozen north to venture to the hopefully less cold San Francisco, California, for the Game Developer’s Conference. This yearly pilgrimage is always useful — we get to talk to other game developers we rarely see, check out their new […]
So here we are in 2011, can you believe it? 2010 went by so fast. It’s going to be a great year, we can feel it. Just after releasing N Arcade Special Edition and feeling very burnt out, we went to Tokyo to try to get some inspiration and motivation to get to work on […]
The extended blog silence (3 months?! that may be a record, even for us. Here’s hoping we never break it!) should not be taken as a sign of inactivity, but rather intense activity leaving (sadly) no time to blog. A quick recap: June When we left off in June we were porting the simulation […]
Well, the polls are closed and N is out 🙁 We are disappointed, but are happy to lose to a game that people feel so passionate about — that is, simply, a beautiful thing. Congrats, Torchlight, and good luck to all the games in the next bracket. Thanks to DIYGamer for holding a fun contest, […]